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Organisms (components/organisms/)

Self-contained UI blocks that compose atoms and molecules into functional sections of the DAW interface.

Components

Design Conventions

  • Composition — Organisms compose molecules/atoms, they don’t reimplement their logic. MixerChannel renders VolumeFader + PanControl + MuteSoloButtons etc.
  • Self-contained state — Each organism reads directly from Zustand stores via selectors. No prop drilling from parent panels.
  • Track-scopedMixerChannel and TrackLane receive a trackIndex and select all their data from useMixerStore.